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Scott Blackwood
In British Columbia, CanadaAbout Me
Senior-level video game production executive and entrepreneur with 25 years of industry experience and a solid record of high quality, on-time, on-budget delivery across multiple genres and platforms. While at Electronic Arts, ran teams of up to 150 people and development budgets in excess of $20mm. Shipped 15 AAA console titles receiving an average Metacritic rating of 82% prior to moving to the mobile free-to-play space in 2009. Founded and self-funded independent free to play game development studio Exploding Barrel Games late 2009 which was acquired by Kabam in January 2013 and was the driving force behind Kabam’s acquisition by Netmarble in 2016. Left Kabam to start This Game Studio in 2014. TGS has since grown to over 40 people with three titles in the market and another currently in development. This Game Studio: - Lineage 2: Dark Legacy (Beta: iOS, Android) - Oz: Broken Kingdom (iOS, Android) - Chaos Battle League (iOS, Android) EBG/Kabam: - Marvel Contest of Champions (iOS, Android) - Fast Legacy (iOS, Android) - Fast & Furious 6: The Game (iOS, Android) - Blastron (iOS, Android) - MLB Live Challenge (Facebook, iOS) - Margaritaville (Facebook, iOS) - Top Bar (Facebook) - Batman Arkham Asylum (Onlive - port / conversion) - Skate 3 (contract work) Electronic Arts: - Skate 2 (X360, PS3) - Skate It (NDS, Wii) - Skate (PS3 & XBOX 360) - 007: Everything or Nothing (PS2, XBOX - internal) - 007: NightFire (PS2, XBOX - internal) - 007: Agent Under Fire (PS2, XBOX - internal) - Beetle Adventure Racing (N64 - external) - Need for Speed - Porsche Unleashed (PC & PSX - external) - Need for Speed 2 (PC & PSX - internal) - Need For Speed (Saturn - ext dev) - Need for Speed SE (PC) - Need for Speed (PSX - internal) - NHL '96 (PC-CD) - FIFA Soccer '96 (Sega Genesis) - Line Drive '95 (Sega Genesis & SNES) - Coach K Basketball (Sega Genesis)
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